Recommended
Cost 95 / 100 points
Factory → build
- ADS recoil
- 1.685561.68556 °
- Unchanged: 0 °
- ADS time
- 200166.67 ms
- Improvement: -33.33 ms (-16.67 %)
- Sprint to fire
- 133.3383.33 ms
- Improvement: -50 ms (-37.5 %)
- Hip-fire spread
- 1.4440.656 °
- Improvement: -0.788 ° (-54.57 %)
- Velocity
- 400500 m/s
- Improvement: +100 m/s (+25 %)
- Magazine + chamber
- 95 rounds
- Drawback: -4 rounds (-44.44 %)
Bonuses and penalties by attachment
Each attachment on its own versus the factory setup. The differences do not add up.
#01 Buckshot
- State
- Effect not converted into performance
Detailed effects
- Hip-fire spread · step
- +9 steps
430mm Factory
- Velocity
- Improvement: +100 m/s (+25 %)
- ADS time
- Drawback: +50 ms (+25 %)
Detailed effects
- Muzzle velocity (m/s)
- × 1.25
Slim Handstop
- ADS time
- Improvement: -33.33 ms (-16.67 %)
- Sprint to fire
- Improvement: -33.33 ms (-25 %)
- Draw
- Improvement: -66.67 ms (-14.29 %)
- Holster
- Improvement: -33.33 ms (-20 %)
Detailed effects
- ADS time · step
- +1 step
- Deploy time · step
- +1 step
- Sprint to fire · step
- +1 step
4rnd Magazine
- Magazine + chamber
- Drawback: -4 rounds (-44.44 %)
- ADS time
- Improvement: -33.33 ms (-16.67 %)
- Sprint to fire
- Improvement: -33.33 ms (-25 %)
- Draw
- Improvement: -66.67 ms (-14.29 %)
- Holster
- Improvement: -33.33 ms (-20 %)
- ADS movement speed
- Improvement: +0.075 × (+11.19 %)
- Moving spread · ADS
- Improvement: -0.1 ° (-31.25 %)
Detailed effects
- Moving spread · step
- +1 step
- ADS time · step
- +1 step
- ADS movement speed · step
- +1 step
- Deploy time · step
- +2 steps
- Sprint to fire · step
- +2 steps
- Magazine capacity
- = 5
- Reserve magazines
- = 10
CQB Suppressor
- Minimap detection
- Improvement: -129 m (-86 %)
Detailed effects
- Visual detection
- × 0
- Minimap detection
- × 0.14
SU-230 LPVO
- State
- Effect not converted into performance
5 mW Green
Laser · on
- Hip-fire spread
- Improvement: -0.788 ° (-54.57 %)
- Moving spread · hip fire
- Improvement: -0.985 ° (-54.57 %)
Detailed effects
- Hip-fire spread · step
- +2 steps
Conditions and limits
- This fire mode is not modeled.