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Battlefield 6 + REDSEC

AK-205 Beta

Carbine

Data version: 2.1.1.0 · Data checked on

Aperçu du AK-205
Unlock
Career rank 22, according to the official EA guide.
Fire modes
Automatic · Semi-automatic

Base weapon (no attachments)

Rate of fire
719.999 rounds/min
A higher rate of fire shortens the interval between shots.
Equivalent interval
83.333 ms
Delay between two shots at the stated rate of fire.
Loaded capacity
31 rounds
Number of shots available before reloading.
From first to last shot
2,500.003 ms
Theoretical magazine duration at a constant rate of fire, without reloading.

Builds

Match my levels Close

Builds only show attachments you own.

Low recoil

  • Optic RO-M 1.75X Lv. 2 10 points
  • Muzzle LINEAR COMP Lv. 2 10 points
  • Barrel 314MM PROTOTYPE — Unlock not documented 10 points
  • Underbarrel RIBBED VERTICAL Lv. 7 20 points
  • Right accessory No attachment in this slot
  • Left accessory No attachment in this slot
  • Magazine 40RND MAGAZINE Lv. 17 25 points
  • Ammunition SYNTHETIC TIP Lv. 39 25 points

Cost 100 / 100 points

Factory → build

ADS recoil
0.50830.43887 °
Improvement: -0.06943 ° (-13.66 %)
ADS time
200250 ms
Drawback: +50 ms (+25 %)
Sprint to fire
133.33166.67 ms
Drawback: +33.33 ms (+25 %)
Hip-fire spread
1.8041.804 °
Unchanged: 0 °
Velocity
708708 m/s
Unchanged: 0 m/s
Magazine + chamber
3141 rounds
Improvement: +10 rounds (+32.26 %)
Bonuses and penalties by attachment

Each attachment on its own versus the factory setup. The differences do not add up.

Synthetic Tip
Penetration
Drawback: -0.083 × (-11.11 %)
Detailed effects
Damage protection · step
+2 steps
314mm Prototype
ADS time
Drawback: +50 ms (+25 %)
Added spread · ADS
Improvement: -0.07967 °/shot (-33.33 %)
Detailed effects
Added spread per shot · ADS · stationary
× 0.666667
Recovery while firing · coefficient · ADS · stationary
× 1.837117
Recovery while firing · offset · ADS · stationary
× 0.666667
Recovery when not firing · offset · ADS · stationary
× 0.666667
Idle recovery · offset · ADS · stationary
× 0.666667
Added spread per shot · ADS · moving
× 0.666667
Recovery while firing · coefficient · ADS · moving
× 1.837117
Recovery while firing · offset · ADS · moving
× 0.666667
Recovery when not firing · offset · ADS · moving
× 0.666667
Idle recovery · offset · ADS · moving
× 0.666667
Ribbed Vertical
ADS recoil
Improvement: -0.1005 ° (-19.77 %)
Hip-fire recoil
Improvement: -0.1005 ° (-19.77 %)
Moving spread · ADS
Drawback: +0.11 ° (+34.37 %)
Detailed effects
Recoil amplitude · step · ADS
+3 steps
Recoil amplitude · step · hip fire
+3 steps
Moving spread · step
-1 step
40rnd Magazine
Magazine + chamber
Improvement: +10 rounds (+32.26 %)
Sprint to fire
Drawback: +33.33 ms (+25 %)
Draw
Drawback: +66.67 ms (+14.29 %)
Holster
Drawback: +33.33 ms (+20 %)
ADS movement speed
Drawback: -0.07 × (-10.45 %)
Detailed effects
ADS movement speed · step
-1 step
Magazine capacity
= 41
Reserve magazines
= 7
Linear Comp
ADS recoil
Drawback: +0.03873 ° (+7.62 %)
Recoil variation
Improvement: -1.88685 ° (-25.5 %)
Hip-fire recoil
Drawback: +0.03873 ° (+7.62 %)
Hip-fire recoil variation
Improvement: -1.88685 ° (-25.5 %)
Visual detection
Drawback: +54 m
Detailed effects
Recoil amplitude · step · ADS
-1 step
Recoil amplitude · step · hip fire
-1 step
Recoil variation · step · ADS
+3 steps
Recoil variation · step · hip fire
+3 steps
RO-M 1.75x
State
Effect not converted into performance
Edit

Fast ADS

  • Optic RO-M 1.75X Lv. 2 10 points
  • Muzzle No attachment in this slot
  • Barrel CRYOGENIC Challenge Season 3 · challenge 6 20 points
  • Underbarrel FOLDING STUBBY Lv. 11 20 points
  • Right accessory No attachment in this slot
  • Left accessory No attachment in this slot
  • Magazine 40RND MAGAZINE Lv. 17 25 points
  • Ammunition SYNTHETIC TIP Lv. 39 25 points

Cost 100 / 100 points

Factory → build

ADS recoil
0.50830.43887 °
Improvement: -0.06943 ° (-13.66 %)
ADS time
200166.67 ms
Improvement: -33.33 ms (-16.67 %)
Sprint to fire
133.33166.67 ms
Drawback: +33.33 ms (+25 %)
Hip-fire spread
1.8041.804 °
Unchanged: 0 °
Velocity
708708 m/s
Unchanged: 0 m/s
Magazine + chamber
3141 rounds
Improvement: +10 rounds (+32.26 %)
Bonuses and penalties by attachment

Each attachment on its own versus the factory setup. The differences do not add up.

Synthetic Tip
Penetration
Drawback: -0.083 × (-11.11 %)
Detailed effects
Damage protection · step
+2 steps
314mm Cryogenic
Added spread · ADS
Improvement: -0.07967 °/shot (-33.33 %)
Detailed effects
Added spread per shot · ADS · stationary
× 0.666667
Recovery while firing · coefficient · ADS · stationary
× 1.837117
Recovery while firing · offset · ADS · stationary
× 0.666667
Recovery when not firing · offset · ADS · stationary
× 0.666667
Idle recovery · offset · ADS · stationary
× 0.666667
Added spread per shot · ADS · moving
× 0.666667
Recovery while firing · coefficient · ADS · moving
× 1.837117
Recovery while firing · offset · ADS · moving
× 0.666667
Recovery when not firing · offset · ADS · moving
× 0.666667
Idle recovery · offset · ADS · moving
× 0.666667
ADS time · step
+1 step
Folding Stubby
ADS time
Improvement: -33.33 ms (-16.67 %)
ADS recoil
Improvement: -0.06943 ° (-13.66 %)
Hip-fire recoil
Improvement: -0.06943 ° (-13.66 %)
Moving spread · ADS
Drawback: +0.11 ° (+34.37 %)
Detailed effects
Recoil amplitude · step · ADS
+2 steps
Recoil amplitude · step · hip fire
+2 steps
Moving spread · step
-1 step
ADS time · step
+1 step
40rnd Magazine
Magazine + chamber
Improvement: +10 rounds (+32.26 %)
Sprint to fire
Drawback: +33.33 ms (+25 %)
Draw
Drawback: +66.67 ms (+14.29 %)
Holster
Drawback: +33.33 ms (+20 %)
ADS movement speed
Drawback: -0.07 × (-10.45 %)
Detailed effects
ADS movement speed · step
-1 step
Magazine capacity
= 41
Reserve magazines
= 7
RO-M 1.75x
State
Effect not converted into performance
Edit

Hip fire

  • Optic RO-M 1.75X Lv. 2 10 points
  • Muzzle No attachment in this slot
  • Barrel 314MM FACTORY Default 10 points
  • Underbarrel No attachment in this slot
  • Right accessory 50 MW GREEN Lv. 19 20 points
  • Left accessory FLASHLIGHT Lv. 8 10 points
  • Magazine 40RND MAGAZINE Lv. 17 25 points
  • Ammunition SYNTHETIC TIP Lv. 39 25 points

Cost 100 / 100 points

Factory → build

ADS recoil
0.50830.5083 °
Unchanged: 0 °
ADS time
200200 ms
Unchanged: 0 ms
Sprint to fire
133.33166.67 ms
Drawback: +33.33 ms (+25 %)
Hip-fire spread
1.8040.784 °
Improvement: -1.02 ° (-56.54 %)
Velocity
708708 m/s
Unchanged: 0 m/s
Magazine + chamber
3141 rounds
Improvement: +10 rounds (+32.26 %)
Bonuses and penalties by attachment

Each attachment on its own versus the factory setup. The differences do not add up.

Synthetic Tip
Penetration
Drawback: -0.083 × (-11.11 %)
Detailed effects
Damage protection · step
+2 steps
314mm Factory
State
Effect not converted into performance
Detailed effects
ADS time · step
+1 step
40rnd Magazine
Magazine + chamber
Improvement: +10 rounds (+32.26 %)
Sprint to fire
Drawback: +33.33 ms (+25 %)
Draw
Drawback: +66.67 ms (+14.29 %)
Holster
Drawback: +33.33 ms (+20 %)
ADS movement speed
Drawback: -0.07 × (-10.45 %)
Detailed effects
ADS movement speed · step
-1 step
Magazine capacity
= 41
Reserve magazines
= 7
Flashlight

Flashlight · on

Added spread · hip fire
Improvement: -0.14333 °/shot (-33.33 %)
Detailed effects
Added spread per shot · hip fire · stationary
× 0.666667
Recovery while firing · coefficient · hip fire · stationary
× 1.837117
Recovery while firing · offset · hip fire · stationary
× 0.666667
Recovery when not firing · offset · hip fire · stationary
× 0.666667
Idle recovery · offset · hip fire · stationary
× 0.666667
Added spread per shot · hip fire · moving
× 0.666667
Recovery while firing · coefficient · hip fire · moving
× 1.837117
Recovery while firing · offset · hip fire · moving
× 0.666667
Recovery when not firing · offset · hip fire · moving
× 0.666667
Idle recovery · offset · hip fire · moving
× 0.666667
RO-M 1.75x
State
Effect not converted into performance
50 mW Green

Laser · on

Hip-fire spread
Improvement: -1.02 ° (-56.54 %)
Moving spread · hip fire
Improvement: -1.275 ° (-56.54 %)
Detailed effects
Hip-fire spread · step
+3 steps
Edit

Automatic presets

Best calculated build for each profile, within the weapon’s point budget, using every attachment (your unlocks are not taken into account).

CQB / aggressive

Engagements at 5–15 m

  • Optic Iron Sights 5 points
  • Muzzle Double-port Brake 10 points
  • Barrel 314mm Factory 10 points
  • Underbarrel Full Angled 25 points
  • Right accessory 50 mW Green 20 points
  • Magazine 30rnd Magazine 5 points
  • Ammunition FMJ 5 points
  • Ergonomics Improved Mag Catch 5 points

Cost 85 / 100 points

Avg. TTK
603 → 570 ms
ADS recoil
0.508 → 0.408 °
ADS time
200 → 167 ms
Magazine
31 → 31
Velocity
708 → 708 m/s
Edit

All-round mid range

Engagements at 20–45 m

  • Optic A-P2 1.75x 10 points
  • Muzzle Double-port Brake 10 points
  • Barrel 314mm Cryogenic 20 points
  • Underbarrel Low-Profile Stubby 45 points
  • Right accessory No attachment in this slot
  • Magazine 30rnd Magazine 5 points
  • Ammunition FMJ 5 points
  • Ergonomics No attachment in this slot

Cost 95 / 100 points

Avg. TTK
717 → 684 ms
ADS recoil
0.508 → 0.327 °
ADS time
200 → 167 ms
Magazine
31 → 31
Velocity
708 → 708 m/s
Edit

Long range

Engagements at 40–90 m

  • Optic Baker 3.00x 10 points
  • Muzzle Double-port Brake 10 points
  • Barrel 314mm Cryogenic 20 points
  • Underbarrel Stippled Stubby 35 points
  • Right accessory No attachment in this slot
  • Magazine 36rnd Magazine 15 points
  • Ammunition FMJ 5 points
  • Ergonomics No attachment in this slot

Cost 95 / 100 points

Avg. TTK
817 → 784 ms
ADS recoil
0.508 → 0.352 °
ADS time
200 → 167 ms
Magazine
31 → 37
Velocity
708 → 708 m/s
Edit

Weapon stats: Sym.gg (2.1.1.0) · attachment effects: BF6 Tracker · factory → build, 100 HP, torso, no armor

Customize

Base: Recommended

Calculation conditions
Cost100 pointsBudget: 100 points

Factory → build

StatBeforeAfterChange
Rate of fire719.999 rpm719.999 rpmUnchanged: 0 rpm
Magazine + chamber31 rounds41 roundsImprovement: +10 rounds (+32.26 %)
Velocity708 m/s708 m/sUnchanged: 0 m/s
ADS time200 ms200 msUnchanged: 0 ms
Sprint to fire133.33 ms166.67 msDrawback: +33.33 ms (+25 %)
Draw466.67 ms533.33 msDrawback: +66.67 ms (+14.29 %)
Holster166.67 ms200 msDrawback: +33.33 ms (+20 %)
ADS movement speed0.67 ×0.6 ×Drawback: -0.07 × (-10.45 %)
Tactical reload2,384 ms2,384 msUnchanged: 0 ms
Empty reload2,800 ms2,800 msUnchanged: 0 ms
ADS recoil0.5083 °0.5083 °Unchanged: 0 °
Recoil variation7.4 °7.4 °Unchanged: 0 °
Hip-fire recoil0.5083 °0.5083 °Unchanged: 0 °
Hip-fire recoil variation7.4 °7.4 °Unchanged: 0 °
ADS recoil recovery48 ×48 ×Unchanged: 0 ×
Hip-fire recoil recovery48 ×48 ×Unchanged: 0 ×
ADS recoil duration25 ms25 msUnknown effect: 0 ms
Hip-fire recoil duration25 ms25 msUnknown effect: 0 ms
ADS spread0.05 °0.05 °Unchanged: 0 °
Moving spread · ADS0.32 °0.32 °Unchanged: 0 °
Hip-fire spread1.804 °2.432 °Drawback: +0.628 ° (+34.81 %)
Moving spread · hip fire2.255 °3.04 °Drawback: +0.785 ° (+34.81 %)
Added spread · ADS0.239 °/shot0.15933 °/shotImprovement: -0.07967 °/shot (-33.33 %)
Added spread · hip fire0.43 °/shot0.43 °/shotUnchanged: 0 °/shot
Sway1 ×1 ×Unchanged: 0 ×
Visual detection0 m0 mUnchanged: 0 m
Minimap detection150 m21 mImprovement: -129 m (-86 %)
Penetration0.75 ×0.667 ×Drawback: -0.083 × (-11.11 %)
Regeneration delay5 s5 sUnchanged: 0 s
Bonuses and penalties by attachment

Each attachment on its own versus the factory setup. The differences do not add up.

Synthetic Tip
Penetration
Drawback: -0.083 × (-11.11 %)
Detailed effects
Damage protection · step
+2 steps
314mm Cryogenic
Added spread · ADS
Improvement: -0.07967 °/shot (-33.33 %)
Detailed effects
Added spread per shot · ADS · stationary
× 0.666667
Recovery while firing · coefficient · ADS · stationary
× 1.837117
Recovery while firing · offset · ADS · stationary
× 0.666667
Recovery when not firing · offset · ADS · stationary
× 0.666667
Idle recovery · offset · ADS · stationary
× 0.666667
Added spread per shot · ADS · moving
× 0.666667
Recovery while firing · coefficient · ADS · moving
× 1.837117
Recovery while firing · offset · ADS · moving
× 0.666667
Recovery when not firing · offset · ADS · moving
× 0.666667
Idle recovery · offset · ADS · moving
× 0.666667
ADS time · step
+1 step
40rnd Magazine
Magazine + chamber
Improvement: +10 rounds (+32.26 %)
Sprint to fire
Drawback: +33.33 ms (+25 %)
Draw
Drawback: +66.67 ms (+14.29 %)
Holster
Drawback: +33.33 ms (+20 %)
ADS movement speed
Drawback: -0.07 × (-10.45 %)
Detailed effects
ADS movement speed · step
-1 step
Magazine capacity
= 41
Reserve magazines
= 7
Standard Suppressor
Hip-fire spread
Drawback: +0.628 ° (+34.81 %)
Moving spread · hip fire
Drawback: +0.785 ° (+34.81 %)
Minimap detection
Improvement: -129 m (-86 %)
Detailed effects
Visual detection
× 0
Minimap detection
× 0.14
Hip-fire spread · step
-1 step
RO-M 1.75x
State
Effect not converted into performance

Result

Combat cost: 0.476 · Theoretical score: 67.74

Calculated ranking

Lower cost = better result. Calculable distance points: 100.0%.

Cost breakdown
Normalized time
0.4762
Capacity penalty
0.0000
Mobility penalty
0.0000
Results by range
100 HP · upper chest · no armor · guaranteed hits · weapon ready · first magazine
Distance (m)Hits to killPerfect TTK (ms)Estimated time (ms)Preparation (ms)Estimated engagement (ms)Projectile travel (ms)Lethal hit (ms)Kill probability
05 333.33333.330.00333.330.00333.33 100.00 %
106 416.67416.670.00416.6714.12430.79 100.00 %
206 416.67416.670.00416.6728.25444.92 100.00 %
307 500.00500.000.00500.0042.37542.37 100.00 %
507 500.00500.000.00500.0070.62570.62 100.00 %
758 583.33583.330.00583.33105.93689.27 100.00 %
1008 583.33583.330.00583.33141.24724.58 100.00 %

Weapon stats and visuals: Sym.gg ↗

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