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Battlefield 6 + REDSEC

ELR-40 Beta

Sniper Rifle

Data version: 2.1.1.0 · Data checked on

Aperçu officiel du ELR-40
Unlock
Addition confirmed in update 2.1.1.0; unlock requirement remains to be confirmed.
Fire modes
Bolt-action

Base weapon (no attachments)

Rate of fire
35.357 rounds/min
A higher rate of fire shortens the interval between shots.
Equivalent interval
1,696.971 ms
Delay between two shots at the stated rate of fire.
Loaded capacity
1 rounds
Number of shots available before reloading.
Reload and handling 4
Partial magazine
2,400 ms
Animation before the magazine is empty; delay until the next shot not measured.
Empty magazine
4,083 ms
Animation after the last round; delay until the next shot not measured.
Weapon draw
733.334 ms
Published deploy time; separate from the time to aim.
Weapon holster
266.667 ms
Published time to switch away from this weapon.
Trajectory 3
Muzzle velocity
788.793 m/s
Speed as the projectile leaves the barrel, before it slows down.
Vertical acceleration
-9.81 m/s²
A negative value makes the trajectory drop.
Air resistance
0.002 source coefficient
The higher this coefficient, the more the projectile slows down.
ADS recoil 3
Reference amplitude
1.666 °
A larger angle moves your aim further.
Direction
-8 °
Orientation around the vertical, which is 0°.
Direction variation
6 °
Half-angle of variation around this direction; not a fixed horizontal recoil.
Spread 9
ADS · standing
0 / 0.32 °
Minimum when still / moving. A smaller angle tightens your shots.
ADS · crouching
0 / 0.32 °
Minimum when still / moving. A smaller angle tightens your shots.
ADS · prone
0 / 0.32 °
Minimum when still / moving. A smaller angle tightens your shots.
Hip fire · standing
3.352 / 4.19 °
Minimum when still / moving. A smaller angle tightens your shots.
Hip fire · crouching
2.514 / 3.352 °
Minimum when still / moving. A smaller angle tightens your shots.
Hip fire · prone
1.676 / 2.514 °
Minimum when still / moving. A smaller angle tightens your shots.
Added spread · ADS
0 °/shot
Published increase; recovery between shots is not simulated.
Added spread · hip fire
0.941 °/shot
Published hip-fire increase; separate from the recoil direction.
First-shot spread · ADS
1 ×
First-shot spread factor; it does not multiply damage or recoil.

Curve points · upper chest

Distance (m)Health damage
080
12080
150100
180100
21062

History

Weapon stats and visuals: Sym.gg ↗

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