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Battlefield 6 + REDSEC

Interdictor Beta

Sniper Rifle

Data version: 2.1.1.0 · Data checked on

Aperçu du Interdictor
Unlock
Season 4 event, according to the EA guide.
Fire modes
Bolt-action

Base weapon (no attachments)

Rate of fire
31.915 rounds/min
A higher rate of fire shortens the interval between shots.
Equivalent interval
1,880.001 ms
Delay between two shots at the stated rate of fire.
Loaded capacity
6 rounds
Number of shots available before reloading.

Builds

Match my levels Close

Builds only show attachments you own.

Automatic presets

Best calculated build for each profile, within the weapon’s point budget, using every attachment (your unlocks are not taken into account).

CQB / aggressive

Engagements at 5–15 m

  • Optic Mini Flex 1.00x 10 points
  • Muzzle Multi-port Brake 10 points
  • Barrel 29" Full 10 points
  • Underbarrel Full Angled 5 points
  • Top accessory 50 mW Green 20 points
  • Magazine 5rnd Magazine 5 points
  • Ammunition FMJ 5 points
  • Ergonomics Improved Mag Catch 5 points

Cost 70 / 100 points

ADS recoil
1.518 → 1.518 °
ADS time
433 → 367 ms
Magazine
6 → 6
Velocity
733 → 733 m/s

All-round mid range

Engagements at 20–45 m

  • Optic A-P2 1.75x 10 points
  • Muzzle Multi-port Brake 10 points
  • Barrel 29" Full 10 points
  • Underbarrel Full Angled 5 points
  • Top accessory No attachment in this slot
  • Magazine 7rnd Magazine 15 points
  • Ammunition FMJ 5 points
  • Ergonomics No attachment in this slot

Cost 55 / 100 points

ADS recoil
1.518 → 1.518 °
ADS time
433 → 367 ms
Magazine
6 → 8
Velocity
733 → 733 m/s

Long range

Engagements at 40–90 m

  • Optic Baker 3.00x 10 points
  • Muzzle Multi-port Brake 10 points
  • Barrel 32" Custom 5 points
  • Underbarrel Full Angled 5 points
  • Top accessory No attachment in this slot
  • Magazine 7rnd Magazine 15 points
  • Ammunition FMJ 5 points
  • Ergonomics No attachment in this slot

Cost 50 / 100 points

ADS recoil
1.518 → 1.518 °
ADS time
433 → 433 ms
Magazine
6 → 8
Velocity
733 → 916 m/s

Weapon stats: Sym.gg (2.1.1.0) · attachment effects: BF6 Tracker · factory → build, 100 HP, torso, no armor

Customize

Base: Recommended

Calculation conditions
Cost95 pointsBudget: 100 points

Factory → build

StatBeforeAfterChange
Rate of fire———
Magazine + chamber6 rounds6 roundsUnchanged: 0 rounds
Velocity732.74 m/s915.92 m/sImprovement: +183.18 m/s (+25 %)
ADS time433.33 ms433.33 msUnchanged: 0 ms
Sprint to fire233.33 ms200 msImprovement: -33.33 ms (-14.29 %)
Draw633.33 ms533.33 msImprovement: -100 ms (-15.79 %)
Holster233.33 ms200 msImprovement: -33.33 ms (-14.29 %)
ADS movement speed0.42 ×0.42 ×Unchanged: 0 ×
Tactical reload3,500 ms3,500 msUnchanged: 0 ms
Empty reload4,830 ms4,830 msUnchanged: 0 ms
ADS recoil1.51771 °2.2 °Drawback: +0.68229 ° (+44.95 %)
Recoil variation10 °10 °Unchanged: 0 °
Hip-fire recoil2.75948 °4 °Drawback: +1.24052 ° (+44.95 %)
Hip-fire recoil variation10 °10 °Unchanged: 0 °
ADS recoil recovery70 ×120.96 ×Improvement: +50.96 × (+72.8 %)
Hip-fire recoil recovery70 ×120.96 ×Improvement: +50.96 × (+72.8 %)
ADS recoil duration25 ms66.67 msUnknown effect: +41.67 ms (+166.67 %)
Hip-fire recoil duration25 ms66.67 msUnknown effect: +41.67 ms (+166.67 %)
ADS spread0 °0 °Unchanged: 0 °
Moving spread · ADS0.22 °0.43 °Drawback: +0.21 ° (+95.45 %)
Hip-fire spread4.848 °7.4 °Drawback: +2.552 ° (+52.64 %)
Moving spread · hip fire6.06 °9.25 °Drawback: +3.19 ° (+52.64 %)
Added spread · ADS0 °/shot0 °/shotUnchanged: 0 °/shot
Added spread · hip fire0.941 °/shot0.941 °/shotUnchanged: 0 °/shot
Sway1 ×2.25 ×Drawback: +1.25 × (+125 %)
Visual detection54 m0 mImprovement: -54 m (-100 %)
Minimap detection150 m21 mImprovement: -129 m (-86 %)
Penetration0.75 ×0.75 ×Unchanged: 0 ×
Regeneration delay5 s5 sUnchanged: 0 s
Bonuses and penalties by attachment

Each attachment on its own versus the factory setup. The differences do not add up.

Match Grade
Rate of fire
Effect not quantified
Detailed effects
Penetration · step
+1 step
Projectile type
Selected ammunition
32" Custom
Rate of fire
Effect not quantified
Velocity
Improvement: +183.18 m/s (+25 %)
ADS time
Drawback: +66.67 ms (+15.38 %)
Moving spread · ADS
Drawback: +0.1 ° (+45.45 %)
Detailed effects
Muzzle velocity (m/s)
× 1.25
Slim Angled
Rate of fire
Effect not quantified
ADS time
Improvement: -66.67 ms (-15.38 %)
Sprint to fire
Improvement: -33.33 ms (-14.29 %)
Draw
Improvement: -100 ms (-15.79 %)
Holster
Improvement: -33.33 ms (-14.29 %)
Moving spread · ADS
Drawback: +0.1 ° (+45.45 %)
Detailed effects
Moving spread · step
-1 step
ADS time · step
+1 step
Deploy time · step
+1 step
Sprint to fire · step
+1 step
Range Finder
Rate of fire
Effect not quantified
5rnd Magazine
Rate of fire
Effect not quantified
Detailed effects
Deploy time · step
+1 step
Sprint to fire · step
+1 step
Long Suppressor
Rate of fire
Effect not quantified
ADS recoil
Drawback: +0.68229 ° (+44.95 %)
Hip-fire recoil
Drawback: +1.24052 ° (+44.95 %)
ADS recoil recovery
Improvement: +50.96 × (+72.8 %)
Hip-fire recoil recovery
Improvement: +50.96 × (+72.8 %)
ADS recoil duration
Unknown effect: +41.67 ms (+166.67 %)
Hip-fire recoil duration
Unknown effect: +41.67 ms (+166.67 %)
Hip-fire spread
Drawback: +2.552 ° (+52.64 %)
Moving spread · hip fire
Drawback: +3.19 ° (+52.64 %)
Sway
Drawback: +1.25 × (+125 %)
Visual detection
Improvement: -54 m (-100 %)
Minimap detection
Improvement: -129 m (-86 %)
Detailed effects
Recoil recovery · factor · ADS
× 1.728
Recoil recovery · factor · hip fire
× 1.728
Recoil recovery · exponent · ADS
-0.5
Recoil recovery · exponent · hip fire
-0.5
Recoil duration (s) · ADS
= 0.066667
Recoil duration (s) · hip fire
= 0.066667
Visual detection
× 0
Minimap detection
× 0.14
Sway
× 1.5
Sway
× 1.5
Hip-fire spread · step
-1 step
Anti-Glare Coating
Rate of fire
Effect not quantified
LERT 8.00x
Rate of fire
Effect not quantified

Some values remain unknown (—).

Conditions and limits
  • Cyclic rate of fire not established for this mechanism.
  • This fire mode is not modeled.
  • The same effect is declared more than once.

Weapon stats and visuals: Sym.gg ↗

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