Recommended
Cost 95 / 100 points
Factory → build
- ADS recoil
- 0.50.47 °
- Improvement: -0.03 ° (-6 %)
- ADS time
- 366.67300 ms
- Improvement: -66.67 ms (-18.18 %)
- Sprint to fire
- 266.67266.67 ms
- Unchanged: 0 ms
- Hip-fire spread
- 2.4327.4 °
- Drawback: +4.968 ° (+204.28 %)
- Velocity
- 740740 m/s
- Unchanged: 0 m/s
- Magazine + chamber
- 100100 rounds
- Unchanged: 0 rounds
Bonuses and penalties by attachment
Each attachment on its own versus the factory setup. The differences do not add up.
FMJ
- State
- Effect not converted into performance
Detailed effects
- Penetration · step
- +1 step
349mm Fluted
- ADS time
- Improvement: -66.67 ms (-18.18 %)
- Moving spread · ADS
- Improvement: -0.11 ° (-25.58 %)
- Added spread · ADS
- Drawback: +0.12 °/shot (+50 %)
Detailed effects
- Moving spread · step
- +1 step
- ADS time · step
- +1 step
Full Angled
- Sprint to fire
- Improvement: -33.33 ms (-12.5 %)
- Draw
- Improvement: -133.33 ms (-15.38 %)
- Holster
- Improvement: -33.33 ms (-11.11 %)
Detailed effects
- Recoil amplitude · step · ADS
- +2 steps
- Recoil amplitude · step · hip fire
- +2 steps
- Moving spread · step
- -1 step
- ADS time · step
- +1 step
- Deploy time · step
- +1 step
- Sprint to fire · step
- +1 step
100rnd Belt Pouch
- State
- Effect not converted into performance
Detailed effects
- Deploy time · step
- +1 step
- Sprint to fire · step
- +1 step
Hybrid Suppressor (L)
- Sprint to fire
- Drawback: +33.33 ms (+12.5 %)
- Draw
- Drawback: +133.33 ms (+15.38 %)
- Holster
- Drawback: +33.33 ms (+11.11 %)
- ADS recoil
- Improvement: -0.03 ° (-6 %)
- Hip-fire recoil
- Improvement: -0.03 ° (-6 %)
- ADS recoil recovery
- Improvement: +14.4 × (+20 %)
- Hip-fire recoil recovery
- Improvement: +14.4 × (+20 %)
- ADS recoil duration
- Unknown effect: +25 ms (+100 %)
- Hip-fire recoil duration
- Unknown effect: +25 ms (+100 %)
- Hip-fire spread
- Drawback: +0.92 ° (+37.83 %)
- Moving spread · hip fire
- Drawback: +1.15 ° (+37.83 %)
- Sway
- Drawback: +1.25 × (+125 %)
- Minimap detection
- Improvement: -129 m (-86 %)
Detailed effects
- Recoil recovery · factor · ADS
- × 1.2
- Recoil recovery · factor · hip fire
- × 1.2
- Recoil duration (s) · ADS
- = 0.05
- Recoil duration (s) · hip fire
- = 0.05
- Visual detection
- × 0
- Minimap detection
- × 0.14
- Sway
- × 1.5
- Sway
- × 1.5
- Recoil amplitude · step · ADS
- +1 step
- Recoil amplitude · step · hip fire
- +1 step
- Hip-fire spread · step
- -1 step
- Deploy time · step
- -1 step
- Sprint to fire · step
- -1 step
RO-M 1.75x
- State
- Effect not converted into performance
Conditions and limits
- The same effect is declared more than once.