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Battlefield 6 + REDSEC

M2010 ESR Beta

Sniper Rifle

Data version: 2.1.1.0 · Data checked on

Aperçu du M2010 ESR
Unlock
Initially available, according to the official EA guide.
Fire modes
Bolt-action

Base weapon (no attachments)

Rate of fire
44.082 rounds/min
A higher rate of fire shortens the interval between shots.
Equivalent interval
1,361.112 ms
Delay between two shots at the stated rate of fire.
Loaded capacity
6 rounds
Number of shots available before reloading.

Builds

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Builds only show attachments you own.

Automatic presets

Best calculated build for each profile, within the weapon’s point budget, using every attachment (your unlocks are not taken into account).

CQB / aggressive

Engagements at 5–15 m

  • Optic Mini Flex 1.00x 10 points
  • Muzzle Standard Suppressor 5 points
  • Barrel 24" Full 10 points
  • Underbarrel Full Angled 5 points
  • Top accessory 50 mW Green 20 points
  • Magazine 5rnd Magazine 5 points
  • Ammunition FMJ 5 points

Cost 60 / 100 points

ADS recoil
1.035 → 1.035 °
ADS time
300 → 250 ms
Magazine
6 → 6
Velocity
760 → 760 m/s

All-round mid range

Engagements at 20–45 m

  • Optic A-P2 1.75x 10 points
  • Muzzle Standard Suppressor 5 points
  • Barrel 24" Full 10 points
  • Underbarrel Full Angled 5 points
  • Top accessory No attachment in this slot
  • Magazine 8rnd Magazine 25 points
  • Ammunition FMJ 5 points

Cost 60 / 100 points

ADS recoil
1.035 → 1.035 °
ADS time
300 → 250 ms
Magazine
6 → 9
Velocity
760 → 760 m/s

Long range

Engagements at 40–90 m

  • Optic Baker 3.00x 10 points
  • Muzzle Standard Suppressor 5 points
  • Barrel 26" Carbon 5 points
  • Underbarrel Full Angled 5 points
  • Top accessory No attachment in this slot
  • Magazine 8rnd Magazine 25 points
  • Ammunition FMJ 5 points

Cost 55 / 100 points

ADS recoil
1.035 → 1.035 °
ADS time
300 → 300 ms
Magazine
6 → 9
Velocity
760 → 950 m/s

Weapon stats: Sym.gg (2.1.1.0) · attachment effects: BF6 Tracker · factory → build, 100 HP, torso, no armor

Customize

Base: Recommended

Calculation conditions
Cost95 pointsBudget: 100 points

Factory → build

StatBeforeAfterChange
Rate of fire———
Magazine + chamber6 rounds9 roundsImprovement: +3 rounds (+50 %)
Velocity760 m/s950 m/sImprovement: +190 m/s (+25 %)
ADS time300 ms366.67 msDrawback: +66.67 ms (+22.22 %)
Sprint to fire166.67 ms200 msDrawback: +33.33 ms (+20 %)
Draw533.33 ms633.33 msDrawback: +100 ms (+18.75 %)
Holster200 ms233.33 msDrawback: +33.33 ms (+16.67 %)
ADS movement speed0.535 ×0.475 ×Drawback: -0.06 × (-11.21 %)
Tactical reload3,234 ms3,234 msUnchanged: 0 ms
Empty reload3,934 ms3,934 msUnchanged: 0 ms
ADS recoil1.0348 °1.5 °Drawback: +0.4652 ° (+44.95 %)
Recoil variation10 °10 °Unchanged: 0 °
Hip-fire recoil2.75948 °4 °Drawback: +1.24052 ° (+44.95 %)
Hip-fire recoil variation10 °10 °Unchanged: 0 °
ADS recoil recovery70 ×70 ×Unchanged: 0 ×
Hip-fire recoil recovery70 ×70 ×Unchanged: 0 ×
ADS recoil duration25 ms25 msUnknown effect: 0 ms
Hip-fire recoil duration25 ms25 msUnknown effect: 0 ms
ADS spread0 °0 °Unchanged: 0 °
Moving spread · ADS0.22 °0.32 °Drawback: +0.1 ° (+45.45 %)
Hip-fire spread3.352 °4.848 °Drawback: +1.496 ° (+44.63 %)
Moving spread · hip fire4.19 °6.06 °Drawback: +1.87 ° (+44.63 %)
Added spread · ADS0 °/shot0 °/shotUnchanged: 0 °/shot
Added spread · hip fire0.941 °/shot0.941 °/shotUnchanged: 0 °/shot
Sway2.25 ×1 ×Improvement: -1.25 × (-55.56 %)
Visual detection54 m0 mImprovement: -54 m (-100 %)
Minimap detection150 m21 mImprovement: -129 m (-86 %)
Penetration0.75 ×0.75 ×Unchanged: 0 ×
Regeneration delay5 s5 sUnchanged: 0 s
Bonuses and penalties by attachment

Each attachment on its own versus the factory setup. The differences do not add up.

Match Grade
Rate of fire
Effect not quantified
Detailed effects
Penetration · step
+1 step
Projectile type
Selected ammunition
26" Carbon
Rate of fire
Effect not quantified
Velocity
Improvement: +190 m/s (+25 %)
ADS time
Drawback: +66.67 ms (+22.22 %)
Moving spread · ADS
Drawback: +0.1 ° (+45.45 %)
Detailed effects
Muzzle velocity (m/s)
× 1.25
8rnd Magazine
Rate of fire
Effect not quantified
Magazine + chamber
Improvement: +3 rounds (+50 %)
Sprint to fire
Drawback: +33.33 ms (+20 %)
Draw
Drawback: +100 ms (+18.75 %)
Holster
Drawback: +33.33 ms (+16.67 %)
ADS movement speed
Drawback: -0.06 × (-11.21 %)
Detailed effects
ADS movement speed · step
-1 step
Magazine capacity
= 9
Reserve magazines
= 5
Standard Suppressor
Rate of fire
Effect not quantified
ADS recoil
Drawback: +0.4652 ° (+44.95 %)
Hip-fire recoil
Drawback: +1.24052 ° (+44.95 %)
Hip-fire spread
Drawback: +1.496 ° (+44.63 %)
Moving spread · hip fire
Drawback: +1.87 ° (+44.63 %)
Sway
Improvement: -1.25 × (-55.56 %)
Visual detection
Improvement: -54 m (-100 %)
Minimap detection
Improvement: -129 m (-86 %)
Detailed effects
Visual detection
× 0
Minimap detection
× 0.14
Hip-fire spread · step
-1 step
Range Finder
Rate of fire
Effect not quantified
Anti-Glare Coating
Rate of fire
Effect not quantified
LERT 8.00x
Rate of fire
Effect not quantified

Some values remain unknown (—).

Conditions and limits
  • The same effect is declared more than once.
  • Cyclic rate of fire not established for this mechanism.
  • This fire mode is not modeled.

Weapon stats and visuals: Sym.gg ↗

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