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Battlefield 6 + REDSEC

M240L Beta

LMG

Data version: 2.1.1.0 · Data checked on

Aperçu du M240L
Unlock
Assignment BULLET STORM 2, according to the EA guide.
Fire modes
Automatic

Base weapon (no attachments)

Rate of fire
599.999 rounds/min
A higher rate of fire shortens the interval between shots.
Equivalent interval
100 ms
Delay between two shots at the stated rate of fire.
Loaded capacity
50 rounds
Number of shots available before reloading.
From first to last shot
4,900.008 ms
Theoretical magazine duration at a constant rate of fire, without reloading.

Builds

Match my levels Close

Builds only show attachments you own.

Low recoil

  • Optic RO-M 1.75X Lv. 9 10 points
  • Muzzle COMPENSATED BRAKE Lv. 15 20 points
  • Barrel 24" BRAVO Lv. 4 10 points
  • Underbarrel CLASSIC VERTICAL Lv. 32 35 points
  • Right accessory 50 MW VIOLET Challenge Season 2 · challenge 1 10 points
  • Left accessory No attachment in this slot
  • Magazine 75RND BELT BOX Lv. 17 10 points
  • Ammunition FMJ Default 5 points
  • Ergonomics No attachment in this slot

Cost 100 / 100 points

Factory → build

ADS recoil
0.806450.56816 °
Improvement: -0.23828 ° (-29.55 %)
ADS time
433.33433.33 ms
Unchanged: 0 ms
Sprint to fire
266.67300 ms
Drawback: +33.33 ms (+12.5 %)
Hip-fire spread
4.8484.848 °
Unchanged: 0 °
Velocity
590737.5 m/s
Improvement: +147.5 m/s (+25 %)
Magazine + chamber
5075 rounds
Improvement: +25 rounds (+50 %)
Bonuses and penalties by attachment

Each attachment on its own versus the factory setup. The differences do not add up.

FMJ
State
Effect not converted into performance
Detailed effects
Penetration · step
+1 step
24" Bravo
Velocity
Improvement: +147.5 m/s (+25 %)
Sprint to fire
Drawback: +33.33 ms (+12.5 %)
Draw
Drawback: +133.33 ms (+15.38 %)
Holster
Drawback: +33.33 ms (+11.11 %)
Detailed effects
Added spread per shot · ADS · stationary
× 0.666667
Recovery while firing · coefficient · ADS · stationary
× 1.837117
Recovery while firing · offset · ADS · stationary
× 0.666667
Recovery when not firing · offset · ADS · stationary
× 0.666667
Idle recovery · offset · ADS · stationary
× 0.666667
Added spread per shot · ADS · moving
× 0.666667
Recovery while firing · coefficient · ADS · moving
× 1.837117
Recovery while firing · offset · ADS · moving
× 0.666667
Recovery when not firing · offset · ADS · moving
× 0.666667
Idle recovery · offset · ADS · moving
× 0.666667
Deploy time · step
-1 step
Sprint to fire · step
-1 step
Muzzle velocity (m/s)
× 1.25
Classic Vertical
ADS movement speed
Drawback: -0.055 × (-11.58 %)
ADS recoil
Improvement: -0.20413 ° (-25.31 %)
Hip-fire recoil
Improvement: -0.20413 ° (-25.31 %)
Moving spread · ADS
Drawback: +0.11 ° (+34.37 %)
Detailed effects
Recoil amplitude · step · ADS
+5 steps
Recoil amplitude · step · hip fire
+5 steps
Moving spread · step
-1 step
ADS movement speed · step
-1 step
75rnd Belt Box
Magazine + chamber
Improvement: +25 rounds (+50 %)
Moving spread · ADS
Improvement: -0.1 ° (-31.25 %)
Detailed effects
Moving spread · step
+1 step
Deploy time · step
+1 step
Sprint to fire · step
+1 step
Magazine capacity
= 75
Reserve magazines
= 3
Compensated Brake
ADS recoil
Improvement: -0.04573 ° (-5.67 %)
Hip-fire recoil
Improvement: -0.04573 ° (-5.67 %)
ADS recoil recovery
Improvement: +20.8 × (+20 %)
Hip-fire recoil recovery
Improvement: +20.8 × (+20 %)
ADS recoil duration
Unknown effect: +25 ms (+100 %)
Hip-fire recoil duration
Unknown effect: +25 ms (+100 %)
Visual detection
Drawback: +54 m
Detailed effects
Recoil recovery · factor · ADS
× 1.2
Recoil recovery · factor · hip fire
× 1.2
Recoil duration (s) · ADS
= 0.05
Recoil duration (s) · hip fire
= 0.05
Recoil amplitude · step · ADS
+1 step
Recoil amplitude · step · hip fire
+1 step
50 mW Violet

Laser · on

Moving spread · ADS
Improvement: -0.1 ° (-31.25 %)
Detailed effects
Moving spread · step
+1 step
RO-M 1.75x
State
Effect not converted into performance
Edit

Fast ADS

  • Optic RO-M 1.75X Lv. 9 10 points
  • Muzzle COMPENSATED BRAKE Lv. 15 20 points
  • Barrel 24" BRAVO Lv. 4 10 points
  • Underbarrel LOW-PROFILE STUBBY Lv. 38 45 points
  • Right accessory No attachment in this slot
  • Left accessory No attachment in this slot
  • Magazine 75RND BELT BOX Lv. 17 10 points
  • Ammunition FMJ Default 5 points
  • Ergonomics No attachment in this slot

Cost 100 / 100 points

Factory → build

ADS recoil
0.806450.56816 °
Improvement: -0.23828 ° (-29.55 %)
ADS time
433.33366.67 ms
Improvement: -66.67 ms (-15.38 %)
Sprint to fire
266.67300 ms
Drawback: +33.33 ms (+12.5 %)
Hip-fire spread
4.8484.848 °
Unchanged: 0 °
Velocity
590737.5 m/s
Improvement: +147.5 m/s (+25 %)
Magazine + chamber
5075 rounds
Improvement: +25 rounds (+50 %)
Bonuses and penalties by attachment

Each attachment on its own versus the factory setup. The differences do not add up.

FMJ
State
Effect not converted into performance
Detailed effects
Penetration · step
+1 step
24" Bravo
Velocity
Improvement: +147.5 m/s (+25 %)
Sprint to fire
Drawback: +33.33 ms (+12.5 %)
Draw
Drawback: +133.33 ms (+15.38 %)
Holster
Drawback: +33.33 ms (+11.11 %)
Detailed effects
Added spread per shot · ADS · stationary
× 0.666667
Recovery while firing · coefficient · ADS · stationary
× 1.837117
Recovery while firing · offset · ADS · stationary
× 0.666667
Recovery when not firing · offset · ADS · stationary
× 0.666667
Idle recovery · offset · ADS · stationary
× 0.666667
Added spread per shot · ADS · moving
× 0.666667
Recovery while firing · coefficient · ADS · moving
× 1.837117
Recovery while firing · offset · ADS · moving
× 0.666667
Recovery when not firing · offset · ADS · moving
× 0.666667
Idle recovery · offset · ADS · moving
× 0.666667
Deploy time · step
-1 step
Sprint to fire · step
-1 step
Muzzle velocity (m/s)
× 1.25
Low-Profile Stubby
ADS time
Improvement: -66.67 ms (-15.38 %)
ADS movement speed
Drawback: -0.055 × (-11.58 %)
ADS recoil
Improvement: -0.20413 ° (-25.31 %)
Hip-fire recoil
Improvement: -0.20413 ° (-25.31 %)
Moving spread · ADS
Drawback: +0.11 ° (+34.37 %)
Detailed effects
Recoil amplitude · step · ADS
+5 steps
Recoil amplitude · step · hip fire
+5 steps
Moving spread · step
-1 step
ADS time · step
+1 step
ADS movement speed · step
-1 step
75rnd Belt Box
Magazine + chamber
Improvement: +25 rounds (+50 %)
Moving spread · ADS
Improvement: -0.1 ° (-31.25 %)
Detailed effects
Moving spread · step
+1 step
Deploy time · step
+1 step
Sprint to fire · step
+1 step
Magazine capacity
= 75
Reserve magazines
= 3
Compensated Brake
ADS recoil
Improvement: -0.04573 ° (-5.67 %)
Hip-fire recoil
Improvement: -0.04573 ° (-5.67 %)
ADS recoil recovery
Improvement: +20.8 × (+20 %)
Hip-fire recoil recovery
Improvement: +20.8 × (+20 %)
ADS recoil duration
Unknown effect: +25 ms (+100 %)
Hip-fire recoil duration
Unknown effect: +25 ms (+100 %)
Visual detection
Drawback: +54 m
Detailed effects
Recoil recovery · factor · ADS
× 1.2
Recoil recovery · factor · hip fire
× 1.2
Recoil duration (s) · ADS
= 0.05
Recoil duration (s) · hip fire
= 0.05
Recoil amplitude · step · ADS
+1 step
Recoil amplitude · step · hip fire
+1 step
RO-M 1.75x
State
Effect not converted into performance
Edit

Hip fire

  • Optic RO-M 1.75X Lv. 9 10 points
  • Muzzle No attachment in this slot
  • Barrel 20" OH Lv. 23 20 points
  • Underbarrel SLIM HANDSTOP Challenge Season 1 · challenge 4 15 points
  • Right accessory 50 MW GREEN Lv. 19 20 points
  • Left accessory FLASHLIGHT Lv. 8 10 points
  • Magazine 75RND BELT BOX Lv. 17 10 points
  • Ammunition FMJ Default 5 points
  • Ergonomics RAIL COVER Challenge Season 1 · challenge 2 5 points

Cost 95 / 100 points

Factory → build

ADS recoil
0.806450.80645 °
Unchanged: 0 °
ADS time
433.33300 ms
Improvement: -133.33 ms (-30.77 %)
Sprint to fire
266.67200 ms
Improvement: -66.67 ms (-25 %)
Hip-fire spread
4.8481.804 °
Improvement: -3.044 ° (-62.79 %)
Velocity
590590 m/s
Unchanged: 0 m/s
Magazine + chamber
5075 rounds
Improvement: +25 rounds (+50 %)
Bonuses and penalties by attachment

Each attachment on its own versus the factory setup. The differences do not add up.

FMJ
State
Effect not converted into performance
Detailed effects
Penetration · step
+1 step
20" OH
ADS time
Improvement: -66.67 ms (-15.38 %)
Moving spread · ADS
Improvement: -0.1 ° (-31.25 %)
Added spread · ADS
Drawback: +0.17433 °/shot (+50 %)
Detailed effects
Moving spread · step
+1 step
ADS time · step
+1 step
Slim Handstop
ADS time
Improvement: -66.67 ms (-15.38 %)
Sprint to fire
Improvement: -33.33 ms (-12.5 %)
Draw
Improvement: -133.33 ms (-15.38 %)
Holster
Improvement: -33.33 ms (-11.11 %)
Detailed effects
ADS time · step
+1 step
Deploy time · step
+1 step
Sprint to fire · step
+1 step
Rail Cover
Sprint to fire
Improvement: -33.33 ms (-12.5 %)
Draw
Improvement: -133.33 ms (-15.38 %)
Holster
Improvement: -33.33 ms (-11.11 %)
Detailed effects
Deploy time · step
+1 step
Sprint to fire · step
+1 step
75rnd Belt Box
Magazine + chamber
Improvement: +25 rounds (+50 %)
Moving spread · ADS
Improvement: -0.1 ° (-31.25 %)
Detailed effects
Moving spread · step
+1 step
Deploy time · step
+1 step
Sprint to fire · step
+1 step
Magazine capacity
= 75
Reserve magazines
= 3
Flashlight

Flashlight · on

Added spread · hip fire
Improvement: -0.31367 °/shot (-33.33 %)
Detailed effects
Added spread per shot · hip fire · stationary
× 0.666667
Recovery while firing · coefficient · hip fire · stationary
× 1.837117
Recovery while firing · offset · hip fire · stationary
× 0.666667
Recovery when not firing · offset · hip fire · stationary
× 0.666667
Idle recovery · offset · hip fire · stationary
× 0.666667
Added spread per shot · hip fire · moving
× 0.666667
Recovery while firing · coefficient · hip fire · moving
× 1.837117
Recovery while firing · offset · hip fire · moving
× 0.666667
Recovery when not firing · offset · hip fire · moving
× 0.666667
Idle recovery · offset · hip fire · moving
× 0.666667
RO-M 1.75x
State
Effect not converted into performance
50 mW Green

Laser · on

Hip-fire spread
Improvement: -3.044 ° (-62.79 %)
Moving spread · hip fire
Improvement: -3.805 ° (-62.79 %)
Detailed effects
Hip-fire spread · step
+3 steps
Edit

Automatic presets

Best calculated build for each profile, within the weapon’s point budget, using every attachment (your unlocks are not taken into account).

CQB / aggressive

Engagements at 5–15 m

  • Optic Iron Sights 5 points
  • Muzzle Double-port Brake 10 points
  • Barrel 20" OH 20 points
  • Underbarrel Full Angled 25 points
  • Right accessory 50 mW Green 20 points
  • Magazine 75rnd Belt Box 10 points
  • Ammunition FMJ 5 points
  • Ergonomics Rail Cover 5 points

Cost 100 / 100 points

Avg. TTK
650 → 517 ms
ADS recoil
0.806 → 0.677 °
ADS time
433 → 300 ms
Magazine
50 → 75
Velocity
590 → 590 m/s
Edit

All-round mid range

Engagements at 20–45 m

  • Optic A-P2 1.75x 10 points
  • Muzzle Double-port Brake 10 points
  • Barrel 24" Bravo 10 points
  • Underbarrel Low-Profile Stubby 45 points
  • Right accessory No attachment in this slot
  • Magazine 75rnd Belt Box 10 points
  • Ammunition FMJ 5 points
  • Ergonomics Rail Cover 5 points

Cost 95 / 100 points

Avg. TTK
754 → 676 ms
ADS recoil
0.806 → 0.568 °
ADS time
433 → 367 ms
Magazine
50 → 75
Velocity
590 → 738 m/s
Edit

Long range

Engagements at 40–90 m

  • Optic Baker 3.00x 10 points
  • Muzzle Double-port Brake 10 points
  • Barrel 24" Bravo 10 points
  • Underbarrel Stippled Stubby 35 points
  • Right accessory No attachment in this slot
  • Magazine 100rnd Belt Box 25 points
  • Ammunition FMJ 5 points
  • Ergonomics No attachment in this slot

Cost 95 / 100 points

Avg. TTK
874 → 786 ms
ADS recoil
0.806 → 0.602 °
ADS time
433 → 367 ms
Magazine
50 → 100
Velocity
590 → 738 m/s

Weapon stats: Sym.gg (2.1.1.0) · attachment effects: BF6 Tracker · factory → build, 100 HP, torso, no armor

Customize

Base: Recommended

Calculation conditions
Cost100 pointsBudget: 100 points

Factory → build

StatBeforeAfterChange
Rate of fire599.999 rpm599.999 rpmUnchanged: 0 rpm
Magazine + chamber50 rounds75 roundsImprovement: +25 rounds (+50 %)
Velocity590 m/s737.5 m/sImprovement: +147.5 m/s (+25 %)
ADS time433.33 ms366.67 msImprovement: -66.67 ms (-15.38 %)
Sprint to fire266.67 ms300 msDrawback: +33.33 ms (+12.5 %)
Draw866.67 ms1,000 msDrawback: +133.33 ms (+15.38 %)
Holster300 ms333.33 msDrawback: +33.33 ms (+11.11 %)
ADS movement speed0.475 ×0.42 ×Drawback: -0.055 × (-11.58 %)
Tactical reload4,034 ms4,034 msUnchanged: 0 ms
Empty reload5,600 ms5,600 msUnchanged: 0 ms
ADS recoil0.80645 °0.56816 °Improvement: -0.23828 ° (-29.55 %)
Recoil variation34.5 °34.5 °Unchanged: 0 °
Hip-fire recoil0.80645 °0.56816 °Improvement: -0.23828 ° (-29.55 %)
Hip-fire recoil variation34.5 °34.5 °Unchanged: 0 °
ADS recoil recovery104 ×124.8 ×Improvement: +20.8 × (+20 %)
Hip-fire recoil recovery104 ×124.8 ×Improvement: +20.8 × (+20 %)
ADS recoil duration25 ms50 msUnknown effect: +25 ms (+100 %)
Hip-fire recoil duration25 ms50 msUnknown effect: +25 ms (+100 %)
ADS spread0.05 °0.05 °Unchanged: 0 °
Moving spread · ADS0.32 °0.32 °Unchanged: 0 °
Hip-fire spread4.848 °4.848 °Unchanged: 0 °
Moving spread · hip fire6.06 °6.06 °Unchanged: 0 °
Added spread · ADS0.34867 °/shot0.34867 °/shotUnchanged: 0 °/shot
Added spread · hip fire0.941 °/shot0.941 °/shotUnchanged: 0 °/shot
Sway1 ×1 ×Unchanged: 0 ×
Visual detection0 m54 mDrawback: +54 m
Minimap detection150 m150 mUnchanged: 0 m
Penetration0.75 ×0.75 ×Unchanged: 0 ×
Regeneration delay5 s5 sUnchanged: 0 s
Bonuses and penalties by attachment

Each attachment on its own versus the factory setup. The differences do not add up.

FMJ
State
Effect not converted into performance
Detailed effects
Penetration · step
+1 step
24" Bravo
Velocity
Improvement: +147.5 m/s (+25 %)
Sprint to fire
Drawback: +33.33 ms (+12.5 %)
Draw
Drawback: +133.33 ms (+15.38 %)
Holster
Drawback: +33.33 ms (+11.11 %)
Detailed effects
Added spread per shot · ADS · stationary
× 0.666667
Recovery while firing · coefficient · ADS · stationary
× 1.837117
Recovery while firing · offset · ADS · stationary
× 0.666667
Recovery when not firing · offset · ADS · stationary
× 0.666667
Idle recovery · offset · ADS · stationary
× 0.666667
Added spread per shot · ADS · moving
× 0.666667
Recovery while firing · coefficient · ADS · moving
× 1.837117
Recovery while firing · offset · ADS · moving
× 0.666667
Recovery when not firing · offset · ADS · moving
× 0.666667
Idle recovery · offset · ADS · moving
× 0.666667
Deploy time · step
-1 step
Sprint to fire · step
-1 step
Muzzle velocity (m/s)
× 1.25
Low-Profile Stubby
ADS time
Improvement: -66.67 ms (-15.38 %)
ADS movement speed
Drawback: -0.055 × (-11.58 %)
ADS recoil
Improvement: -0.20413 ° (-25.31 %)
Hip-fire recoil
Improvement: -0.20413 ° (-25.31 %)
Moving spread · ADS
Drawback: +0.11 ° (+34.37 %)
Detailed effects
Recoil amplitude · step · ADS
+5 steps
Recoil amplitude · step · hip fire
+5 steps
Moving spread · step
-1 step
ADS time · step
+1 step
ADS movement speed · step
-1 step
75rnd Belt Box
Magazine + chamber
Improvement: +25 rounds (+50 %)
Moving spread · ADS
Improvement: -0.1 ° (-31.25 %)
Detailed effects
Moving spread · step
+1 step
Deploy time · step
+1 step
Sprint to fire · step
+1 step
Magazine capacity
= 75
Reserve magazines
= 3
Compensated Brake
ADS recoil
Improvement: -0.04573 ° (-5.67 %)
Hip-fire recoil
Improvement: -0.04573 ° (-5.67 %)
ADS recoil recovery
Improvement: +20.8 × (+20 %)
Hip-fire recoil recovery
Improvement: +20.8 × (+20 %)
ADS recoil duration
Unknown effect: +25 ms (+100 %)
Hip-fire recoil duration
Unknown effect: +25 ms (+100 %)
Visual detection
Drawback: +54 m
Detailed effects
Recoil recovery · factor · ADS
× 1.2
Recoil recovery · factor · hip fire
× 1.2
Recoil duration (s) · ADS
= 0.05
Recoil duration (s) · hip fire
= 0.05
Recoil amplitude · step · ADS
+1 step
Recoil amplitude · step · hip fire
+1 step
RO-M 1.75x
State
Effect not converted into performance

Result

Combat cost: 0.286 · Theoretical score: 77.78

Calculated ranking

Lower cost = better result. Calculable distance points: 100.0%.

Cost breakdown
Normalized time
0.2857
Capacity penalty
0.0000
Mobility penalty
0.0000
Results by range
100 HP · upper chest · no armor · guaranteed hits · weapon ready · first magazine
Distance (m)Hits to killPerfect TTK (ms)Estimated time (ms)Preparation (ms)Estimated engagement (ms)Projectile travel (ms)Lethal hit (ms)Kill probability
03 200.00200.000.00200.000.00200.00 100.00 %
103 200.00200.000.00200.0013.56213.56 100.00 %
203 200.00200.000.00200.0027.12227.12 100.00 %
304 300.00300.000.00300.0040.68340.68 100.00 %
504 300.00300.000.00300.0067.80367.80 100.00 %
755 400.00400.000.00400.00101.69501.70 100.00 %
1005 400.00400.000.00400.00135.59535.59 100.00 %

Weapon stats and visuals: Sym.gg ↗

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