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Battlefield 6 + REDSEC

Mini Scout Beta

Sniper Rifle

Data version: 2.1.1.0 · Data checked on

Aperçu du Mini Scout
Unlock
Season 1 catch-up challenge, originally offered in a pass or bonus path.
Fire modes
Bolt-action

Base weapon (no attachments)

Rate of fire
51 rounds/min
A higher rate of fire shortens the interval between shots.
Equivalent interval
1,176.471 ms
Delay between two shots at the stated rate of fire.
Loaded capacity
11 rounds
Number of shots available before reloading.

Builds

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Builds only show attachments you own.

Automatic presets

Best calculated build for each profile, within the weapon’s point budget, using every attachment (your unlocks are not taken into account).

CQB / aggressive

Engagements at 5–15 m

  • Optic Mini Flex 1.00x 10 points
  • Muzzle Single-port Brake 5 points
  • Barrel 12" SBR 15 points
  • Underbarrel Full Angled 5 points
  • Right accessory 50 mW Green 20 points
  • Magazine 10rnd Magazine 5 points
  • Ammunition FMJ 5 points

Cost 65 / 100 points

ADS recoil
1.000 → 0.690 °
ADS time
250 → 200 ms
Magazine
11 → 11
Velocity
760 → 608 m/s
Edit

All-round mid range

Engagements at 20–45 m

  • Optic A-P2 1.75x 10 points
  • Muzzle Single-port Brake 5 points
  • Barrel 16" Factory 10 points
  • Underbarrel Full Angled 5 points
  • Right accessory No attachment in this slot
  • Magazine 15rnd Magazine 30 points
  • Ammunition FMJ 5 points

Cost 65 / 100 points

ADS recoil
1.000 → 0.690 °
ADS time
250 → 200 ms
Magazine
11 → 16
Velocity
760 → 760 m/s
Edit

Long range

Engagements at 40–90 m

  • Optic Baker 3.00x 10 points
  • Muzzle Single-port Brake 5 points
  • Barrel 18" Extended 5 points
  • Underbarrel Full Angled 5 points
  • Right accessory No attachment in this slot
  • Magazine 15rnd Magazine 30 points
  • Ammunition FMJ 5 points

Cost 60 / 100 points

ADS recoil
1.000 → 0.690 °
ADS time
250 → 250 ms
Magazine
11 → 16
Velocity
760 → 950 m/s
Edit

Weapon stats: Sym.gg (2.1.1.0) · attachment effects: BF6 Tracker · factory → build, 100 HP, torso, no armor

Customize

Base: Recommended

Calculation conditions
Cost95 pointsBudget: 100 points

Factory → build

StatBeforeAfterChange
Rate of fire———
Magazine + chamber11 rounds16 roundsImprovement: +5 rounds (+45.45 %)
Velocity760 m/s950 m/sImprovement: +190 m/s (+25 %)
ADS time250 ms300 msDrawback: +50 ms (+20 %)
Sprint to fire133.33 ms166.67 msDrawback: +33.33 ms (+25 %)
Draw466.67 ms533.33 msDrawback: +66.67 ms (+14.29 %)
Holster166.67 ms200 msDrawback: +33.33 ms (+20 %)
ADS movement speed0.6 ×0.6 ×Unchanged: 0 ×
Tactical reload2,334 ms2,334 msUnchanged: 0 ms
Empty reload3,900 ms3,900 msUnchanged: 0 ms
ADS recoil1 °1 °Unchanged: 0 °
Recoil variation5 °5 °Unchanged: 0 °
Hip-fire recoil2.5 °2.5 °Unchanged: 0 °
Hip-fire recoil variation5 °5 °Unchanged: 0 °
ADS recoil recovery70 ×70 ×Unchanged: 0 ×
Hip-fire recoil recovery70 ×70 ×Unchanged: 0 ×
ADS recoil duration25 ms25 msUnknown effect: 0 ms
Hip-fire recoil duration25 ms25 msUnknown effect: 0 ms
ADS spread0 °0 °Unchanged: 0 °
Moving spread · ADS0.32 °0.32 °Unchanged: 0 °
Hip-fire spread2.432 °3.352 °Drawback: +0.92 ° (+37.83 %)
Moving spread · hip fire3.04 °4.19 °Drawback: +1.15 ° (+37.83 %)
Added spread · ADS0 °/shot0 °/shotUnchanged: 0 °/shot
Added spread · hip fire0.941 °/shot0.941 °/shotUnchanged: 0 °/shot
Sway1 ×1 ×Unchanged: 0 ×
Visual detection0 m0 mUnchanged: 0 m
Minimap detection150 m21 mImprovement: -129 m (-86 %)
Penetration0.75 ×0.75 ×Unchanged: 0 ×
Regeneration delay5 s5 sUnchanged: 0 s
Bonuses and penalties by attachment

Each attachment on its own versus the factory setup. The differences do not add up.

FMJ
Rate of fire
Effect not quantified
Detailed effects
Penetration · step
+1 step
18" Extended
Rate of fire
Effect not quantified
Velocity
Improvement: +190 m/s (+25 %)
ADS time
Drawback: +50 ms (+20 %)
Detailed effects
Muzzle velocity (m/s)
× 1.25
15rnd Magazine
Rate of fire
Effect not quantified
Magazine + chamber
Improvement: +5 rounds (+45.45 %)
Sprint to fire
Drawback: +33.33 ms (+25 %)
Draw
Drawback: +66.67 ms (+14.29 %)
Holster
Drawback: +33.33 ms (+20 %)
ADS movement speed
Drawback: -0.065 × (-10.83 %)
Detailed effects
ADS movement speed · step
-1 step
Magazine capacity
= 16
Reserve magazines
= 4
Standard Suppressor
Rate of fire
Effect not quantified
Hip-fire spread
Drawback: +0.92 ° (+37.83 %)
Moving spread · hip fire
Drawback: +1.15 ° (+37.83 %)
Minimap detection
Improvement: -129 m (-86 %)
Detailed effects
Visual detection
× 0
Minimap detection
× 0.14
Hip-fire spread · step
-1 step
Range Finder
Rate of fire
Effect not quantified
Anti-Glare Coating
Rate of fire
Effect not quantified
SSDS 6.00x
Rate of fire
Effect not quantified
ADS movement speed
Improvement: +0.07 × (+11.67 %)

Some values remain unknown (—).

Conditions and limits
  • Cyclic rate of fire not established for this mechanism.
  • This fire mode is not modeled.

Weapon stats and visuals: Sym.gg ↗

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