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Battlefield 6 + REDSEC

Mini Scout Beta

Sniper Rifle

Data version: 2.1.1.0 · Data checked on

Aperçu du Mini Scout
Unlock
Season 1 catch-up challenge, originally offered in a pass or bonus path.
Fire modes
Bolt-action

Base weapon (no attachments)

Rate of fire
51 rounds/min
A higher rate of fire shortens the interval between shots.
Equivalent interval
1,176.471 ms
Delay between two shots at the stated rate of fire.
Loaded capacity
11 rounds
Number of shots available before reloading.
Reload and handling 4
Partial magazine
2,334 ms
Animation before the magazine is empty; delay until the next shot not measured.
Empty magazine
3,900 ms
Animation after the last round; delay until the next shot not measured.
Weapon draw
533.334 ms
Published deploy time; separate from the time to aim.
Weapon holster
200.001 ms
Published time to switch away from this weapon.
Trajectory 3
Muzzle velocity
760 m/s
Speed as the projectile leaves the barrel, before it slows down.
Vertical acceleration
-9.81 m/s²
A negative value makes the trajectory drop.
Air resistance
0.0035 source coefficient
The higher this coefficient, the more the projectile slows down.
ADS recoil 3
Reference amplitude
1 °
A larger angle moves your aim further.
Direction
-5 °
Orientation around the vertical, which is 0°.
Direction variation
5 °
Half-angle of variation around this direction; not a fixed horizontal recoil.
Spread 9
ADS · standing
0 / 0.32 °
Minimum when still / moving. A smaller angle tightens your shots.
ADS · crouching
0 / 0.32 °
Minimum when still / moving. A smaller angle tightens your shots.
ADS · prone
0 / 0.32 °
Minimum when still / moving. A smaller angle tightens your shots.
Hip fire · standing
2.432 / 3.04 °
Minimum when still / moving. A smaller angle tightens your shots.
Hip fire · crouching
1.824 / 2.432 °
Minimum when still / moving. A smaller angle tightens your shots.
Hip fire · prone
1.216 / 1.824 °
Minimum when still / moving. A smaller angle tightens your shots.
Added spread · ADS
0 °/shot
Published increase; recovery between shots is not simulated.
Added spread · hip fire
0.941 °/shot
Published hip-fire increase; separate from the recoil direction.
First-shot spread · ADS
1 ×
First-shot spread factor; it does not multiply damage or recoil.

Curve points · upper chest

Distance (m)Health damage
080
2180
7562.5

History

Weapon stats and visuals: Sym.gg ↗

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