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Arsenal BF6by Grandpied · Beta Battlefield 6 + REDSEC
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Battlefield 6 + REDSEC

Mk 24 Beta

Assault Rifle

Data version: 2.1.1.0 · Data checked on

Schéma du Mk 24 Schematic
Unlock
Addition confirmed in update 2.1.1.0; unlock requirement remains to be confirmed.
Fire modes
Automatic · Semi-automatic

Base weapon (no attachments)

Rate of fire
635.294 rounds/min
A higher rate of fire shortens the interval between shots.
Equivalent interval
94.444 ms
Delay between two shots at the stated rate of fire.
Loaded capacity
21 rounds
Number of shots available before reloading.
From first to last shot
1,888.889 ms
Theoretical magazine duration at a constant rate of fire, without reloading.

Builds

Match my levels Close

Builds only show attachments you own.

Automatic presets

Best calculated build for each profile, within the weapon’s point budget, using every attachment (your unlocks are not taken into account).

CQB / aggressive

Engagements at 5–15 m

  • Optic Iron Sights 5 points
  • Muzzle Single-port Brake 5 points
  • Barrel 14.5" Factory 15 points
  • Underbarrel Full Angled 25 points
  • Top accessory 50 mW Green 20 points
  • Magazine 15rnd Magazine 5 points
  • Ammunition FMJ 5 points
  • Ergonomics Rail Cover 5 points

Cost 85 / 100 points

Avg. TTK
551 → 468 ms
ADS recoil
0.797 → 0.620 °
ADS time
250 → 167 ms
Magazine
21 → 16
Velocity
557 → 557 m/s

All-round mid range

Engagements at 20–45 m

  • Optic A-P2 1.75x 10 points
  • Muzzle Single-port Brake 5 points
  • Barrel 16" Rifle 10 points
  • Underbarrel Stippled Stubby 35 points
  • Top accessory No attachment in this slot
  • Magazine 30rnd Magazine 25 points
  • Ammunition FMJ 5 points
  • Ergonomics Rail Cover 5 points

Cost 95 / 100 points

Avg. TTK
590 → 529 ms
ADS recoil
0.797 → 0.582 °
ADS time
250 → 200 ms
Magazine
21 → 31
Velocity
557 → 696 m/s

Long range

Engagements at 40–90 m

  • Optic Baker 3.00x 10 points
  • Muzzle Single-port Brake 5 points
  • Barrel 18" GBR 5 points
  • Underbarrel Stippled Stubby 35 points
  • Top accessory No attachment in this slot
  • Magazine 30rnd Magazine 25 points
  • Ammunition FMJ 5 points
  • Ergonomics No attachment in this slot

Cost 85 / 100 points

Avg. TTK
647 → 606 ms
ADS recoil
0.797 → 0.582 °
ADS time
250 → 250 ms
Magazine
21 → 31
Velocity
557 → 870 m/s

Weapon stats: Sym.gg (2.1.1.0) · attachment effects: BF6 Tracker · factory → build, 100 HP, torso, no armor

Customize

No documented attachment.

Calculation conditions
Cost0 pointsBudget: 0 points

Factory → build

StatBeforeAfterChange
Rate of fire635.294 rpm635.294 rpmUnchanged: 0 rpm
Magazine + chamber21 rounds21 roundsUnchanged: 0 rounds
Velocity556.8 m/s696 m/sImprovement: +139.2 m/s (+25 %)
ADS time250 ms300 msDrawback: +50 ms (+20 %)
Sprint to fire166.67 ms200 msDrawback: +33.33 ms (+20 %)
Draw533.33 ms633.33 msDrawback: +100 ms (+18.75 %)
Holster200 ms233.33 msDrawback: +33.33 ms (+16.67 %)
ADS movement speed0.535 ×0.6 ×Improvement: +0.065 × (+12.15 %)
Tactical reload2,534 ms2,534 msUnchanged: 0 ms
Empty reload2,950 ms2,950 msUnchanged: 0 ms
ADS recoil0.79702 °0.79702 °Unchanged: 0 °
Recoil variation27.6 °27.6 °Unchanged: 0 °
Hip-fire recoil0.79702 °0.79702 °Unchanged: 0 °
Hip-fire recoil variation27.6 °27.6 °Unchanged: 0 °
ADS recoil recovery76 ×76 ×Unchanged: 0 ×
Hip-fire recoil recovery76 ×76 ×Unchanged: 0 ×
ADS recoil duration25 ms25 msUnknown effect: 0 ms
Hip-fire recoil duration25 ms25 msUnknown effect: 0 ms
ADS spread0.05 °0.05 °Unchanged: 0 °
Moving spread · ADS0.32 °0.32 °Unchanged: 0 °
Hip-fire spread1.804 °2.432 °Drawback: +0.628 ° (+34.81 %)
Moving spread · hip fire2.255 °3.04 °Drawback: +0.785 ° (+34.81 %)
Added spread · ADS0.409 °/shot0.409 °/shotUnchanged: 0 °/shot
Added spread · hip fire0.736 °/shot0.736 °/shotUnchanged: 0 °/shot
Sway1 ×1 ×Unchanged: 0 ×
Visual detection0 m54 mDrawback: +54 m
Minimap detection150 m150 mUnchanged: 0 m
Penetration0.75 ×0.667 ×Drawback: -0.083 × (-11.11 %)
Regeneration delay5 s5 sUnchanged: 0 s

Result

Combat cost: 0.310 · Theoretical score: 76.32

Calculated ranking

Lower cost = better result. Calculable distance points: 100.0%.

Cost breakdown
Normalized time
0.3103
Capacity penalty
0.0000
Mobility penalty
0.0000
Results by range
100 HP · upper chest · no armor · guaranteed hits · weapon ready · first magazine
Distance (m)Hits to killPerfect TTK (ms)Estimated time (ms)Preparation (ms)Estimated engagement (ms)Projectile travel (ms)Lethal hit (ms)Kill probability
04 283.33283.330.00283.330.00283.33 100.00 %
104 283.33283.330.00283.3314.37297.70 100.00 %
204 283.33283.330.00283.3328.74312.07 100.00 %
304 283.33283.330.00283.3343.10326.44 100.00 %
504 283.33283.330.00283.3371.84355.17 100.00 %
755 377.78377.780.00377.78107.76485.54 100.00 %
1005 377.78377.780.00377.78143.68521.46 100.00 %

Weapon stats and visuals: Sym.gg ↗

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