Recommended
Cost 100 / 100 points
Factory → build
- ADS recoil
- 0.678190.55881 °
- Improvement: -0.11938 ° (-17.6 %)
- ADS time
- 200250 ms
- Drawback: +50 ms (+25 %)
- Sprint to fire
- 133.33166.67 ms
- Drawback: +33.33 ms (+25 %)
- Hip-fire spread
- 1.8042.432 °
- Drawback: +0.628 ° (+34.81 %)
- Velocity
- 608760 m/s
- Improvement: +152 m/s (+25 %)
- Magazine + chamber
- 3137 rounds
- Improvement: +6 rounds (+19.35 %)
Bonuses and penalties by attachment
Each attachment on its own versus the factory setup. The differences do not add up.
FMJ
- State
- Effect not converted into performance
Detailed effects
- Penetration · step
- +1 step
14.5" Common
- Velocity
- Improvement: +152 m/s (+25 %)
- ADS time
- Drawback: +50 ms (+25 %)
Detailed effects
- Muzzle velocity (m/s)
- × 1.25
6H64 Vertical
- ADS movement speed
- Drawback: -0.07 × (-10.45 %)
- ADS recoil
- Improvement: -0.08212 ° (-12.11 %)
- Hip-fire recoil
- Improvement: -0.08212 ° (-12.11 %)
Detailed effects
- Recoil amplitude · step · ADS
- +4 steps
- Recoil amplitude · step · hip fire
- +4 steps
- Moving spread · step
- -1 step
- ADS movement speed · step
- -1 step
36rnd Magazine
- Magazine + chamber
- Improvement: +6 rounds (+19.35 %)
- Sprint to fire
- Drawback: +33.33 ms (+25 %)
- Draw
- Drawback: +66.67 ms (+14.29 %)
- Holster
- Drawback: +33.33 ms (+20 %)
- ADS movement speed
- Drawback: -0.07 × (-10.45 %)
Detailed effects
- ADS movement speed · step
- -1 step
- Magazine capacity
- = 37
- Reserve magazines
- = 6
Hybrid Suppressor (S)
- ADS recoil
- Improvement: -0.04239 ° (-6.25 %)
- Hip-fire recoil
- Improvement: -0.04239 ° (-6.25 %)
- ADS recoil recovery
- Improvement: +11.4 × (+20 %)
- Hip-fire recoil recovery
- Improvement: +11.4 × (+20 %)
- ADS recoil duration
- Unknown effect: +25 ms (+100 %)
- Hip-fire recoil duration
- Unknown effect: +25 ms (+100 %)
- Hip-fire spread
- Drawback: +0.628 ° (+34.81 %)
- Moving spread · hip fire
- Drawback: +0.785 ° (+34.81 %)
- Minimap detection
- Improvement: -129 m (-86 %)
Detailed effects
- Recoil recovery · factor · ADS
- × 1.2
- Recoil recovery · factor · hip fire
- × 1.2
- Recoil duration (s) · ADS
- = 0.05
- Recoil duration (s) · hip fire
- = 0.05
- Visual detection
- × 0
- Minimap detection
- × 0.14
- Recoil amplitude · step · ADS
- +1 step
- Recoil amplitude · step · hip fire
- +1 step
- Hip-fire spread · step
- -1 step
RO-M 1.75x
- State
- Effect not converted into performance