Recommended
Cost 100 / 100 points
Factory → build
- ADS recoil
- 1.565161.222 °
- Improvement: -0.34316 ° (-21.93 %)
- ADS time
- 300300 ms
- Unchanged: 0 ms
- Sprint to fire
- 200200 ms
- Unchanged: 0 ms
- Hip-fire spread
- 2.4323.352 °
- Drawback: +0.92 ° (+37.83 %)
- Velocity
- 608950 m/s
- Improvement: +342 m/s (+56.25 %)
- Magazine + chamber
- 1111 rounds
- Unchanged: 0 rounds
Bonuses and penalties by attachment
Each attachment on its own versus the factory setup. The differences do not add up.
Hollow Point
- Penetration
- Drawback: -0.083 × (-11.11 %)
Detailed effects
- Damage protection · step
- +1 step
620mm Classic
- Velocity
- Improvement: +342 m/s (+56.25 %)
- ADS time
- Drawback: +66.67 ms (+22.22 %)
- Hip-fire spread
- Drawback: +0.92 ° (+37.83 %)
- Moving spread · hip fire
- Drawback: +1.15 ° (+37.83 %)
Detailed effects
- Muzzle velocity (m/s)
- × 1.25
Low-Profile Stubby
- ADS time
- Improvement: -50 ms (-16.67 %)
- ADS movement speed
- Drawback: -0.06 × (-11.21 %)
- ADS recoil
- Improvement: -0.41648 ° (-26.61 %)
- Hip-fire recoil
- Improvement: -0.41648 ° (-26.61 %)
- Moving spread · ADS
- Drawback: +0.11 ° (+34.37 %)
Detailed effects
- Recoil amplitude · step · ADS
- +5 steps
- Recoil amplitude · step · hip fire
- +5 steps
- Moving spread · step
- -1 step
- ADS time · step
- +1 step
- ADS movement speed · step
- -1 step
Improved Mag Catch
- Tactical reload
- Improvement: -148.17 ms (-5.93 %)
- Empty reload
- Improvement: -204.47 ms (-5.93 %)
Detailed effects
- Tactical reload (s)
- ÷ 1.063
- Empty reload (s)
- ÷ 1.063
10rnd Magazine
- State
- Effect not converted into performance
Detailed effects
- Deploy time · step
- +1 step
- Sprint to fire · step
- +1 step
Linear Comp
- ADS recoil
- Drawback: +0.0999 ° (+6.38 %)
- Recoil variation
- Improvement: -2.20026 ° (-22 %)
- Hip-fire recoil
- Drawback: +0.0999 ° (+6.38 %)
- Hip-fire recoil variation
- Improvement: -2.20026 ° (-22 %)
- Visual detection
- Drawback: +54 m
Detailed effects
- Recoil amplitude · step · ADS
- -1 step
- Recoil amplitude · step · hip fire
- -1 step
- Recoil variation · step · ADS
- +3 steps
- Recoil variation · step · hip fire
- +3 steps
Baker 3.00x
- State
- Effect not converted into performance
Conditions and limits
- This fire mode is not modeled.