Recommended
Cost 100 / 100 points
Factory → build
- ADS recoil
- 2.829332.5 °
- Improvement: -0.32933 ° (-11.64 %)
- ADS time
- 433.33366.67 ms
- Improvement: -66.67 ms (-15.38 %)
- Sprint to fire
- 233.33200 ms
- Improvement: -33.33 ms (-14.29 %)
- Hip-fire spread
- 4.8487.4 °
- Drawback: +2.552 ° (+52.64 %)
- Velocity
- 850850 m/s
- Unchanged: 0 m/s
- Magazine + chamber
- 1111 rounds
- Unchanged: 0 rounds
Bonuses and penalties by attachment
Each attachment on its own versus the factory setup. The differences do not add up.
FMJ
- State
- Effect not converted into performance
Detailed effects
- Penetration · step
- +1 step
560mm Factory
- State
- Effect not converted into performance
Detailed effects
- Muzzle velocity (m/s)
- × 1.25
Full Angled
- ADS time
- Improvement: -66.67 ms (-15.38 %)
- Sprint to fire
- Improvement: -33.33 ms (-14.29 %)
- Draw
- Improvement: -100 ms (-13.64 %)
- Holster
- Improvement: -33.33 ms (-12.5 %)
- ADS recoil
- Improvement: -0.32933 ° (-11.64 %)
- Hip-fire recoil
- Improvement: -0.32933 ° (-11.64 %)
- Moving spread · ADS
- Drawback: +0.11 ° (+34.37 %)
Detailed effects
- Recoil amplitude · step · ADS
- +2 steps
- Recoil amplitude · step · hip fire
- +2 steps
- Moving spread · step
- -1 step
- ADS time · step
- +1 step
- Deploy time · step
- +1 step
- Sprint to fire · step
- +1 step
10rnd Magazine
- State
- Effect not converted into performance
Detailed effects
- Deploy time · step
- +1 step
- Sprint to fire · step
- +1 step
Hybrid Suppressor (S)
- ADS recoil recovery
- Improvement: +4.3 × (+20 %)
- Hip-fire recoil recovery
- Improvement: +4.3 × (+20 %)
- ADS recoil duration
- Unknown effect: +25 ms (+100 %)
- Hip-fire recoil duration
- Unknown effect: +25 ms (+100 %)
- Hip-fire spread
- Drawback: +2.552 ° (+52.64 %)
- Moving spread · hip fire
- Drawback: +3.19 ° (+52.64 %)
- Visual detection
- Improvement: -54 m (-100 %)
- Minimap detection
- Improvement: -129 m (-86 %)
Detailed effects
- Recoil recovery · factor · ADS
- × 1.2
- Recoil recovery · factor · hip fire
- × 1.2
- Recoil duration (s) · ADS
- = 0.05
- Recoil duration (s) · hip fire
- = 0.05
- Visual detection
- × 0
- Minimap detection
- × 0.14
- Recoil amplitude · step · ADS
- +1 step
- Recoil amplitude · step · hip fire
- +1 step
- Hip-fire spread · step
- -1 step
Canted Reflex
- State
- Effect not converted into performance
ST Prism 5.00x
- State
- Effect not converted into performance
Conditions and limits
- This fire mode is not modeled.