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Battlefield 6 + REDSEC

Z84M Beta

LMG

Data version: 2.1.1.0 · Data checked on

Schéma du Z84M Schematic
Unlock
Addition confirmed in update 2.1.1.0; unlock requirement remains to be confirmed.
Fire modes
Automatic

Base weapon (no attachments)

Rate of fire
719.999 rounds/min
A higher rate of fire shortens the interval between shots.
Equivalent interval
83.333 ms
Delay between two shots at the stated rate of fire.
Loaded capacity
101 rounds
Number of shots available before reloading.
From first to last shot
8,333.345 ms
Theoretical magazine duration at a constant rate of fire, without reloading.

Builds

Match my levels Close

Builds only show attachments you own.

Automatic presets

Best calculated build for each profile, within the weapon’s point budget, using every attachment (your unlocks are not taken into account).

CQB / aggressive

Engagements at 5–15 m

  • Optic Iron Sights 5 points
  • Muzzle Compensated Brake 20 points
  • Barrel 580mm SP 15 points
  • Underbarrel Full Angled 25 points
  • Right accessory 50 mW Green 20 points
  • Magazine 100rnd Metal Box 5 points
  • Ammunition FMJ 5 points
  • Ergonomics Rail Cover 5 points

Cost 100 / 100 points

Avg. TTK
617 → 487 ms
ADS recoil
0.965 → 0.783 °
ADS time
433 → 300 ms
Magazine
101 → 101
Velocity
604 → 483 m/s

All-round mid range

Engagements at 20–45 m

  • Optic A-P2 1.75x 10 points
  • Muzzle Linear Comp 10 points
  • Barrel 603mm Factory 10 points
  • Underbarrel Low-Profile Stubby 45 points
  • Right accessory No attachment in this slot
  • Magazine 100rnd Metal Box 5 points
  • Ammunition FMJ 5 points
  • Ergonomics Rail Cover 5 points

Cost 90 / 100 points

Avg. TTK
708 → 641 ms
ADS recoil
0.965 → 0.783 °
ADS time
433 → 367 ms
Magazine
101 → 101
Velocity
604 → 604 m/s

Long range

Engagements at 40–90 m

  • Optic Baker 3.00x 10 points
  • Muzzle Linear Comp 10 points
  • Barrel 603mm Factory 10 points
  • Underbarrel Low-Profile Stubby 45 points
  • Right accessory No attachment in this slot
  • Magazine 100rnd Metal Box 5 points
  • Ammunition FMJ 5 points
  • Ergonomics No attachment in this slot

Cost 85 / 100 points

Avg. TTK
816 → 749 ms
ADS recoil
0.965 → 0.783 °
ADS time
433 → 367 ms
Magazine
101 → 101
Velocity
604 → 604 m/s

Weapon stats: Sym.gg (2.1.1.0) · attachment effects: BF6 Tracker · factory → build, 100 HP, torso, no armor

Customize

No documented attachment.

Calculation conditions
Cost0 pointsBudget: 0 points

Factory → build

StatBeforeAfterChange
Rate of fire719.999 rpm719.999 rpmUnchanged: 0 rpm
Magazine + chamber101 rounds101 roundsUnchanged: 0 rounds
Velocity604 m/s604 m/sUnchanged: 0 m/s
ADS time433.33 ms433.33 msUnchanged: 0 ms
Sprint to fire300 ms300 msUnchanged: 0 ms
Draw1,000 ms1,000 msUnchanged: 0 ms
Holster333.33 ms333.33 msUnchanged: 0 ms
ADS movement speed0.475 ×0.475 ×Unchanged: 0 ×
Tactical reload6,725.66 ms7,600 msDrawback: +874.34 ms (+13 %)
Empty reload8,260.18 ms9,334 msDrawback: +1,073.82 ms (+13 %)
ADS recoil0.96479 °0.96479 °Unchanged: 0 °
Recoil variation56.7 °56.7 °Unchanged: 0 °
Hip-fire recoil0.96479 °0.96479 °Unchanged: 0 °
Hip-fire recoil variation56.7 °56.7 °Unchanged: 0 °
ADS recoil recovery104 ×104 ×Unchanged: 0 ×
Hip-fire recoil recovery104 ×104 ×Unchanged: 0 ×
ADS recoil duration25 ms25 msUnknown effect: 0 ms
Hip-fire recoil duration25 ms25 msUnknown effect: 0 ms
ADS spread0.05 °0.05 °Unchanged: 0 °
Moving spread · ADS0.32 °0.32 °Unchanged: 0 °
Hip-fire spread4.848 °4.848 °Unchanged: 0 °
Moving spread · hip fire6.06 °6.06 °Unchanged: 0 °
Added spread · ADS0.34867 °/shot0.523 °/shotDrawback: +0.17433 °/shot (+50 %)
Added spread · hip fire0.941 °/shot0.941 °/shotUnchanged: 0 °/shot
Sway0.482 ×1 ×Drawback: +0.518 × (+107.47 %)
Visual detection0 m54 mDrawback: +54 m
Minimap detection150 m150 mUnchanged: 0 m
Penetration0.75 ×0.667 ×Drawback: -0.083 × (-11.11 %)
Regeneration delay5 s5 sUnchanged: 0 s
Conditions and limits
  • The same effect is declared more than once.

Result

Combat cost: 0.238 · Theoretical score: 80.77

Calculated ranking

Lower cost = better result. Calculable distance points: 100.0%.

Cost breakdown
Normalized time
0.2381
Capacity penalty
0.0000
Mobility penalty
0.0000
Results by range
100 HP · upper chest · no armor · guaranteed hits · weapon ready · first magazine
Distance (m)Hits to killPerfect TTK (ms)Estimated time (ms)Preparation (ms)Estimated engagement (ms)Projectile travel (ms)Lethal hit (ms)Kill probability
03 166.67166.670.00166.670.00166.67 100.00 %
103 166.67166.670.00166.6716.56183.22 100.00 %
203 166.67166.670.00166.6733.11199.78 100.00 %
304 250.00250.000.00250.0049.67299.67 100.00 %
504 250.00250.000.00250.0082.78332.78 100.00 %
755 333.33333.330.00333.33124.17457.51 100.00 %
1005 333.33333.330.00333.33165.56498.90 100.00 %

Weapon stats and visuals: Sym.gg ↗

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